Latest update [dd.mm.yyyy]: 16.06.2026
The Backrooms From Wikipedia, the free encyclopedia This article is about the fictional location. For other uses, see Back room
(disambiguation). The Backrooms are a fictional location originating from a 2019 4chan thread. One of the best known examples of the
liminal space aesthetic, the Backrooms are usually portrayed as an impossibly large extradimensional expanse of empty rooms, accessed by
exiting ("no-clipping out of") reality. Internet users have expanded on the concept of the Backrooms, introducing concepts such as
"levels" and hostile creatures that inhabit the space. In early 2022, American YouTuber Kane Parsons started a series of Backrooms short
films on YouTube, which went viral. The videos have been credited with igniting a surge in Backrooms content and taking the concept into
the mainstream. Parsons is slated to direct a film adaptation of his series produced by A24. History Original creepypasta Between 2011
and 2018, a photograph of a large, carpeted room with fluorescent lights and dividing walls circulated on various message boards, and on
May 12, 2019, an anonymous user started a thread on /x/, 4chan's paranormal-themed board, asking users to "post disquieting images that
just feel 'off,'" accompanying the thread with the photograph.[1][2][3] Another user replied to this post, giving the image its name and
supplying the first description of the Backrooms: If you're not careful and you noclip out of reality in the wrong areas, you'll end up
in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of
fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be
trapped in God save you if you hear something wandering around nearby, because it sure as hell has heard you — Anonymous, 4chan (May 13,
2019)[1] Growth and fandom Some stories about the Backrooms include malevolent creatures. Days after the original creepypasta,[4] users
began to share stories about the Backrooms on subreddits such as r/creepypasta and later r/backrooms.[2] A fandom began to develop
around the Backrooms and creators expanded upon the original iteration of the creepypasta by creating additional floors or "levels" and
entities which populate them.[3][5] Happy Mag noted in particular two other levels: Level 1, a level with industrial architecture, and
Level 2, a darkly lit level with long service tunnels, with the original version named Level 0.[5] As new levels were devised in
r/backrooms, a faction of fans who preferred the original Backrooms split off from the fandom. A Reddit user named Litbeep created
another subreddit called r/TrueBackrooms focusing only on the original version. ABC News said that unlike fandoms surrounding existing
properties, the lack of a canonical Backrooms made "drawing a line between authentic storytelling and jokes" difficult.[2][3] By March
2022, r/backrooms had over 157,000 members.[2] The fandom steadily expanded onto other platforms with the upload of videos on Twitter
and TikTok.[4] Wikis hosted on Fandom and Wikidot dedicated to the Backrooms lore were established.[6] Dan Erickson, creator of the
television series Severance (2022), named the Backrooms as one of his many influences while working on the series.[7] Image origin Until
2024, the source of the original Backrooms image was not widely known.[3][8][9] In May 2024, a Twitter user announced in a now-viral
post that their friend had discovered the image's origin.[8][9] This was the result of a combined effort in a Backrooms-dedicated
Discord community,[10] which traced the image to an archived webpage from March 2003 using the Wayback Machine.[11] The image was found
to have been taken during the renovation of "a former furniture store with plenty of partitions and fake inner walls" in
Wisconsin.[12][13] For much of the 20th century, Rohner's Home Furnishings occupied 807 and 811 Oregon Street, Oshkosh, Wisconsin.[14]
In 1994, 807 Oregon Street was acquired by a new tenant, a branch of the American hobby shop chain HobbyTown.[9][10] Sometime in 2002,
the second story underwent renovations. On June 12, 2002, the progress was photographed with a Sony Cyber-shot camera, and on March 2,
2003, the various interior views were documented on the Oshkosh branch's renovation weblog.[9] One photograph depicts a carpeted, open
room with yellow wallpaper and fluorescent lighting on a Dutch angle. Uploaded with the file name "Dsc00161.jpg"; this is the image that
would go on to inspire the concept of the Backrooms.[8][9][13] The image was captioned as an original view of "the East (Oval) room",
and noted that no windows were visible. The blog entry described extensive water damage that required the area to be cleared.[13][10]
HobbyTown has since converted the facility into a radio-controlled car racing track called Revolution Racing, and the room's original
layout is now gone.[8][13][10] Reception An example of a liminal space. This is an image of a long, empty hallway. The Backrooms have
been associated with an internet aesthetic known as liminal spaces, which include "images of eerie and uninhabited spaces", such as the
above empty hallway.[15] Some sources believe the Backrooms to have been the origin of the internet aesthetic of liminal spaces,[4]
which depict usually busy locations as unnaturally empty. The #liminalspaces hashtag has amassed nearly 100 million views on
TikTok.[15][16] Paste's Phoenix Simms wrote that the Backrooms and games such as the more absurdist The Stanley Parable is "tied to a
long tradition of the liminal in horror" and the color yellow as a symbol of caution, deterioration, and existential distress. The
Backrooms' is "a fungal, sickly yellow", where both the person and the mind can lose themselves.[17] PC Gamer compared the Backrooms'
various levels to H. P. Lovecraft's R'lyeh and The City in the manga Blame!, describing it as "an uncanny valley of place".[18] ABC News
and Le Monde grouped the Backrooms into an "emerging genre of collaborative online horror" which also includes the SCP Foundation.[3][6]
Kotaku said that this collaborative aspect, as well as the lack of overt horror or threat, made the Backrooms stand out from other
creepypastas.[4] Both Kotaku and Tama Leaver, professor of internet studies at Curtin University, felt that the Backrooms was scary
"because [it invites] you to interpret what's not shown". While Leaver believed that the "eerie feeling of familiarity" helped draw fans
together, Kotaku said that the horror was in part derived from the subtle "wrongness" present in liminal spaces.[2][4] A TikTok trend of
videos that zoom in on Google Earth to reveal an entrance to the Backrooms has grown popular.[18][19] Adaptations YouTube Main article:
Backrooms (web series) In January 2022, a short horror film titled "The Backrooms (Found Footage)" was uploaded to YouTube. Created by
then-16-year-old Kane Parsons of Northern California, known online as Kane Pixels, it is presented as a VHS tape recorded by a filmmaker
who accidentally enters the Backrooms in the 1990s and is pursued by a monster.[20][21] Parsons used the software Blender and Adobe
After Effects to create the environment of the Backrooms, and it took him a month to complete it. He described the Backrooms as a
manifestation of a poorly remembered recollection of the late 90s and early 2000s.[2][3] The video has over 65 million views as of March
2025.[22][23] The short was praised by the fandom[22] and received positive reviews from critics. WPST called it "the scariest video on
the Internet".[24] Otaku USA categorized it as analog horror,[25] while Dread Central and Nerdist compared it favorably to the 2019
video game Control.[26][27] Kotaku praised the series for exercising restraint in its horror and mystery.[4] Boing Boing's Rob Beschizza
predicted that the Backrooms, like the creepypasta Slender Man and its panned 2018 film adaptation, would eventually be adapted into a
"slick but dismal 2-hour Hollywood movie."[28] Expanding his videos into a series of short films,[29] Parsons introduced plot aspects
such as Async, an organization which opened a portal into the Backrooms in the 1980s and conducted research within it.[3][4] The series
has collectively garnered over 186 million views.[30] It is also credited with lifting the Backrooms from obscurity into the mainstream
internet and causing a surge in Backrooms content,[4][18] particularly on YouTube.[31] For his shorts, Parsons received a Creator Honors
at the 2022 Streamy Awards from The Game Theorists.[32] Film adaptation On February 6, 2023, A24 announced that they are working on a
film adaptation of the Backrooms based on Parsons' videos, with Parsons directing. Roberto Patino is set to write the screenplay, while
James Wan, Michael Clear from Atomic Monster, Shawn Levy, Dan Cohen, and Dan Levine of 21 Laps are set to produce.[20][29] American
Horror Stories An episode inspired by the Backrooms was included in the third season of American Horror Stories, a direct spin-off to
American Horror Story.[33][34][35] The episode stars Michael Imperioli as a grief-stricken screenwriter that falls in and out of the
"Backrooms", mundane locations where he is confronted by a manifestation of his missing son.[36] The episode was one in a group of five
to be released as a "Huluween event".[37] Video games The Backrooms have been adapted into numerous video games, including on the
platforms Steam and Roblox.[18][22][38] An indie game was released by Pie on a Plate Productions two months after the original
creepypasta,[39] and was positively reviewed for its atmosphere but received criticism for its short length.[40][41][42] Many others,
such as Enter the Backrooms, Noclipped and The Backrooms Project, were released in the following years.[38] Co-op multiplayer Escape the
Backrooms by Fancy Games was praised by Bloody Disgusting for its depiction of the extended lore,[29][43] while The Backrooms 1998 (both
2022), a psychological survival horror game independently released by one-person developer Steelkrill Studio, was noted by reviewers for
its found footage visuals and limited save system.[44][45]